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Camera Control in Three Dimensions with a Two-Dimensional Input Device.
Mark A. Livingston
Arthur D. Gregory
W. Bruce Culbertson
Published in:
J. Graphics, GPU, & Game Tools (2000)
Keyphrases
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input device
augmented reality
three dimensional
vision system
surveillance system
multiple cameras
user interface
field of view
gesture recognition
mobile phone
multi view
camera motion
camera calibration
eye gaze