Artificial Players in the Design Process: Developing an Automated Testing Tool for Game Level and World Design.
Samantha N. StahlkeAtiya NovaPejman Mirza-BabaeiPublished in: CHI PLAY (2020)
Keyphrases
- design process
- engineering design
- conceptual design
- game design
- design methodology
- design decisions
- creative design
- design space
- product design
- case study
- design processes
- life cycle
- design principles
- game theory
- detailed design
- design space exploration
- computer aided design
- user centered
- structural design
- instructional design
- development process
- user interface
- concurrent engineering
- inclusive design
- design requirements
- real world
- product development process
- design guidelines
- learning scenarios
- design solutions
- design methodologies
- collaborative design
- computer games
- game play
- repeated games
- game playing
- video games
- marine power plant
- educational games