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Correction: Efficacy of augmented reality-based flashcards on learning basic Tamil words among primary learners during neo - normal period.
A. Blossom Cygnet
P. Sivakumar
Published in:
Educ. Inf. Technol. (2024)
Keyphrases
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augmented reality
learning games
learning process
learning systems
learning materials
reinforcement learning
human computer interaction
mixed reality
multi user
remote collaboration
camera tracking
technology enhanced learning
language learning
virtual reality
learning styles
online learning
user interface