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Towards scalable and transparent parallelization of multiplayer games using transactional memory support.
Daniel Lupei
Bogdan Simion
Don Pinto
Matthew Misler
Mihai Burcea
William Krick
Cristiana Amza
Published in:
PPOPP (2010)
Keyphrases
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computer games
online game
educational games
game play
shared memory
parallel execution
video games
imperfect information
serious games
highly scalable
message passing interface
transactional memory