An Investigation on the Use of Interaction Design Patterns in Brazilian Government Mobile Information Systems.
Leonardo Filipe da SilvaAndré Pimenta FreirePublished in: SBSI (2020)
Keyphrases
- design patterns
- information systems
- information technology
- software engineering
- object oriented
- software design
- software systems
- object oriented software
- database driven
- wearable devices
- process model
- mobile devices
- human computer interaction
- usage scenarios
- software architecture
- design principles
- mobile phone
- specific problems
- e government
- health care
- ontology driven
- united states
- mobile learning
- learning objects
- social aspects
- public sector
- government agencies
- pattern languages
- high level
- model view controller
- learning games
- cooperative
- real world
- data flow
- m learning
- mobile applications
- end users
- information sharing
- semi automatic
- knowledge management