Optimal strategies for equal-sum dice games.
Bart De SchuymerHans E. De MeyerBernard De BaetsPublished in: Discret. Appl. Math. (2006)
Keyphrases
- optimal strategy
- cooperative game
- game tree
- decision problems
- monte carlo
- game theoretic
- expected cost
- objective function
- video games
- nash equilibria
- monte carlo tree search
- game theory
- computer games
- educational games
- game design
- expected utility
- mathematical models
- general game playing
- game tree search
- human computation
- machine learning
- coalitional games
- imperfect information
- serious games
- absolute difference
- nash equilibrium
- learning environment
- data mining
- square error