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Well-being in Isolation: Exploring Artistic Immersive Virtual Environments in a Simulated Lunar Habitat to Alleviate Asthenia Symptoms.

Grzegorz PochwatkoWieslaw KopecJustyna SwidrakAnna JaskulskaKinga H. SkorupskaBarbara KarpowiczRafal MaslykMaciej GrzeszczukSteven BarnesPaulina BorkiewiczPawel KobylinskiMichal Pabis-OrzeszynaRobert BalasJagoda LazarekFlorian DufresneLeonie BenschTommy Nilsson
Published in: ISMAR (2023)
Keyphrases
  • immersive virtual environments
  • video games
  • synthetic characters
  • human computer interaction
  • simulation model
  • learning environment
  • facial expressions
  • information processing