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Evolving Strategies for Non-player Characters in Unsteady Environments.

Karsten WeickerNicole Weicker
Published in: EvoWorkshops (2009)
Keyphrases
  • video games
  • dynamic environments
  • computer games
  • databases
  • knowledge base
  • highly dynamic
  • database
  • data sets
  • learning algorithm
  • website
  • case study
  • theoretical analysis