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Facial and bodily expressions for control and adaptation of games (ECAG'08).
Anton Nijholt
Ronald Poppe
Published in:
FG (2008)
Keyphrases
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facial expressions
facial images
facial expression recognition
face images
face recognition
nash equilibria
control method
robotic systems
control strategy
game theory
control system
video games
computer games
statistical model
game play
data sets
adaptation process
mathematical expressions