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Advantage of Gaze-Only Content Browsing in VR using Cumulative Dwell Time Compared to Hand Controller.

Shota ImamuraJieun LeeJun RekimotoMakoto Itoh
Published in: SUI (2023)
Keyphrases
  • eye tracking
  • eye gaze
  • multimedia
  • significant improvement
  • control system
  • metadata
  • virtual reality
  • eye tracker