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Teaching vs. 3D gaming in secondary school.
Krunoslav Bedi
Nikolina Zajdela Hrustek
Ana Coric
Published in:
MIPRO (2011)
Keyphrases
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secondary school
digital games
hong kong
university level
professional development
digital game based learning
secondary education
game play
computer games
game based learning
artificial intelligence
e learning
distance learning
educational games
game design