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Capture to Rendering Pipeline for Generating Dynamically Relightable Virtual Objects with Handheld RGB-D Cameras.
Chih-Fan Chen
Evan Suma Rosenberg
Published in:
VRST (2020)
Keyphrases
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virtual objects
augmented reality
rgb d camera
real environment
virtual environment
virtual world
real scenes
human computer interaction
hand held
virtual reality
computer graphics
high fidelity
high quality
real objects
real time
depth information
photorealistic
physical world
dynamic environments
image processing