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Frame-based and thread-based power management for mobile games on HMP platforms.
Nadja Peters
Dominik Fuss
Sangyoung Park
Samarjit Chakraborty
Published in:
ICCD (2016)
Keyphrases
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power management
mobile games
power consumption
mobile devices
energy consumption
data center
energy saving
mobile phone
handheld devices
learning games
computer games
mobile learning
energy efficiency
intelligent agents
learning activities
role playing game
intelligent systems