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Evolving Virtual Embodied Agents Using External Artifact Evaluations.
Lesley van Hoek
Rob Saunders
Roy De Kleijn
Published in:
BNAIC/BENELEARN (Selected Papers) (2020)
Keyphrases
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embodied agents
virtual humans
virtual reality
virtual environment
virtual world
augmented reality
internal and external
viewpoint
real time
social networks
external information
image processing
website
computer vision
computer graphics
motion capture
agent model
artificial intelligence
information retrieval