Rendering Participating Media Using Path Graphs.
Becky HuXi DengFujun LuanMilos HasanSteve MarschnerPublished in: CoRR (2024)
Keyphrases
- multimedia
- shortest path
- graph theoretic
- graph matching
- high fidelity
- computer graphics
- real time
- high quality
- directed graph
- graph representation
- graph structure
- texture mapping
- random graphs
- image synthesis
- edge weights
- image based modeling
- multimedia content
- d scene
- media content
- finding the shortest path
- graph structures
- graph kernels
- graph partitioning
- minimum cost
- graph theory