Problem Based Game Design - Engaging Students by Innovation.
Lars RengHenrik Schoenau-FogPublished in: DiGRA Conference (2011)
Keyphrases
- game design
- engaging students
- idea generation
- educational games
- computer games
- learning environment
- video games
- game based learning
- game play
- learning games
- programming concepts
- design process
- case study
- serious games
- knowledge management
- learning objectives
- game engine
- playing games
- digital games
- knowledge building
- game development
- experiential learning
- learning activities
- computational thinking
- computer assisted