Are Game Design and User Research Guidelines Specific to Virtual Reality Effective in Creating a More Optimal Player Experience? Yes, VR PLAY.
Heather DesurvireMax KreminskiPublished in: HCI (18) (2018)
Keyphrases
- virtual reality
- game design
- virtual environment
- playing games
- game mechanics
- game play
- virtual space
- board game
- user experience
- computer graphics
- augmented reality
- video games
- three dimensional
- serious games
- computer games
- photorealistic
- virtual world
- educational games
- design process
- user interaction
- multi sensory
- computer animation
- virtual reality technology
- end users
- virtual museum
- programming concepts
- interactive virtual
- collaborative virtual environments
- visual data mining
- learning games
- digital games
- game based learning
- game playing
- human computer interaction
- real world
- design patterns