Effects of Virtual Hand Representation on the Typing Performance, Upper Extremity Angle, and Neck Muscle Activity during Virtual Reality Typing.
Mobasshira ZamanJaejin HwangPublished in: CoRR (2024)
Keyphrases
- virtual reality
- virtual environment
- virtual reality technology
- augmented reality
- virtual world
- computer graphics
- virtual humans
- three dimensional
- virtual museum
- interactive virtual
- computer animation
- virtual space
- multi sensory
- collaborative virtual environments
- visual data mining
- force feedback
- high speed railway
- computer interface
- multimedia