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Realistic Lighting for Interactive Applications Using Semi-Dynamic Light Maps.
Bekir Öztürk
Ahmet Oguz Akyüz
Published in:
Comput. Games J. (2020)
Keyphrases
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viewpoint
lighting conditions
user interaction
real life
real world
user friendly
dynamic environments
data analysis
multi agent systems
image sequences
database systems
image processing
data mining
real time
high fidelity
topographic maps
realistic rendering