A selective move generator for the game axis and allies.
David Lupien St-PierreMark H. M. WinandsDavid A. WattPublished in: CIG (2010)
Keyphrases
- video games
- game theory
- nash equilibrium
- game design
- computer games
- game playing
- game play
- pursuit evasion
- cooperative game
- perfect information
- game tree search
- game theoretic
- serious games
- educational games
- optimal strategy
- online game
- virtual world
- website
- game based learning
- digital games
- virtual environment
- monte carlo tree search
- database