A genetic algorithm for the Zen Puzzle Garden game.
Martyn AmosJack ColdridgePublished in: Nat. Comput. (2012)
Keyphrases
- genetic algorithm
- computer games
- neural network
- multi objective
- game theory
- video games
- game playing
- fitness function
- evolutionary algorithm
- game theoretic
- data sets
- population size
- educational games
- fuzzy logic
- online game
- nash equilibria
- game play
- simulated annealing
- game design
- tabu search
- perfect information
- repeated games
- role playing
- game tree search
- game based learning
- job shop scheduling problem
- crossover operator
- nash equilibrium
- multi objective optimization
- virtual world
- genetic programming
- artificial neural networks