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Charack: Tool for Real-Time Generation of Pseudo-Infinite Virtual Worlds for 3D Games.
Fernando Bevilacqua
Cesar Tadeu Pozzer
Marcos Cordeiro d'Ornellas
Published in:
SBGames (2009)
Keyphrases
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virtual world
real time
virtual environment
game based learning
virtual reality
physical world
mixed reality
multi user
virtual communities
control system
game playing
computer games
social context
video games
low cost
educational games
virtual space
virtual objects
online game
game theory
three dimensional
artificial intelligence