Mobile Gaming with Children in Rural India: Contextual Factors in the Use of Game Design Patterns.
Matthew KamVijay RudrarajuAnuj TewariJohn F. CannyPublished in: DiGRA Conference (2007)
Keyphrases
- design patterns
- mobile games
- contextual factors
- computer games
- learning games
- developing countries
- digital divide
- educational games
- video games
- software engineering
- contextual information
- game play
- mobile devices
- information and communication technologies
- game design
- user behavior
- object oriented
- information seeking
- game based learning
- background information
- software architecture
- software systems
- mobile learning
- internet access
- design principles
- government services
- mobile phone
- e government
- serious games
- information technology
- context dependent
- distance learning
- digital games
- context aware
- information society
- learning objects
- learning experience
- process model
- united states