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Computing the Winner of 2-Player TANHINMIN.
Hironori Kiya
Katsuki Ohto
Hirotaka Ono
Published in:
IEICE Trans. Fundam. Electron. Commun. Comput. Sci. (2021)
Keyphrases
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databases
artificial neural networks
real time
real world
machine learning
information systems
decision making
three dimensional
digital libraries
hidden markov models
repeated games