Login / Signup

Advanced GPU-based ray casting for bricked datasets.

Nikolay I. GavrilovVadim Turlapov
Published in: SIGGRAPH Posters (2012)
Keyphrases
  • ray casting
  • volume rendering
  • volume data
  • gpu implementation
  • volume visualization
  • implicit surfaces
  • ray tracing
  • parallel architectures
  • parallel processing
  • graphics hardware