Real-time Hand-object Occlusion for Augmented Reality Using Hand Segmentation and Depth Correction.
Yuhui WuYue LiuJiajun WangPublished in: VRW (2023)
Keyphrases
- augmented reality
- real time
- markerless
- live video
- real environment
- camera tracking
- mixed reality
- virtual objects
- virtual reality
- image segmentation
- head mounted display
- input device
- multiple objects
- d objects
- real objects
- real scenes
- human computer interaction
- depth ordering
- partial occlusion
- depth map
- software engineering