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The Use of Gamification in Evaluating Children's Emotional Intelligence.
Abbas Narimani
Ali Khaleghi
Hadi Haedar
Farzad Semnani
Published in:
IMCL (2019)
Keyphrases
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emotional intelligence
online learning
statistically significant
technical expertise
user experience
job satisfaction
knowledge transfer
pilot study
instructional design
serious games
team members
emotional state
multimedia
information technology
object oriented