Learning in Virtual Reality: Investigating the Effects of Immersive Tendencies and Sense of Presence.
Aliane Loureiro KrassmannMiguel MeloBruno PeixotoDarque PintoMaximino BessaMagda BerchtPublished in: HCI (11) (2020)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- virtual world
- learning process
- computer animation
- three dimensional
- virtual space
- learning algorithm
- virtual reality technology
- computer graphics
- virtual humans
- multi user
- virtual museum
- multi sensory
- virtual reality environments
- online learning
- pattern recognition
- computer based instruction
- image processing
- data mining