Building Virtual and Augmented Reality Passenger Experiences.
Stephen A. BrewsterPublished in: EICS (Companion) (2022)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- mixed reality
- markerless
- learning games
- multi user
- molecular structures
- human computer interaction
- real environment
- mobile augmented reality
- live video
- user interface
- real scenes
- head mounted display
- virtual environment
- artificial intelligence
- tangible interaction
- computer generated images
- software engineering
- image registration
- computer vision