Fighting the Gender Gap in ICT - Guidelines for Game Design.
Cathrine Akre-AasIngrid KindemMonica DivitiniPublished in: SLERD (2021)
Keyphrases
- game design
- educational games
- computer games
- digital games
- video games
- information and communication technologies
- game based learning
- design process
- learning objectives
- programming concepts
- computational thinking
- learning games
- game play
- serious games
- developing countries
- game engine
- experiential learning
- learning theories
- primary school
- case study
- st century
- board game
- learning algorithm