Login / Signup

Using Traditional Keyboards in VR: SteamVR Developer Kit and Pilot Game User Study.

Sidney BovetAidan KehoeKatie CrowleyNoirin CurranMario GutierrezMathieu MeisserDamien O. SullivanThomas Rouvinez
Published in: GEM (2018)
Keyphrases
  • user interface
  • user preferences
  • virtual reality
  • web pages
  • learning process
  • source code
  • virtual world
  • game theoretic