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Online computer game set architecture for people with cerebral palsy: Case study.

Begoña García ZapirainAmaia Méndez ZorrillaA. Madariaga-OrtuzarI. Lazcano-Quintana
Published in: CGAMES (2015)
Keyphrases
  • computer games
  • case study
  • real time
  • real world
  • search algorithm
  • multi agent systems
  • pilot study