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Efficient Computation of Nash Equilibria for Very Sparse Win-Lose Games.
Bruno Codenotti
Mauro Leoncini
Giovanni Resta
Published in:
Electron. Colloquium Comput. Complex. (2006)
Keyphrases
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nash equilibria
efficient computation
incomplete information
game theory
stochastic games
fictitious play
nash equilibrium
game theoretic
pure strategy
high dimensional
solution concepts
computational efficiency
skyline queries
dynamic environments
multiagent learning
upper bound
feature space
congestion games