Perception and Memory in Chess.
Adrianus Dingeman de GrootFernand GobetRiekent W. JongmanPublished in: J. Int. Comput. Games Assoc. (1996)
Keyphrases
- main memory
- low memory
- memory footprint
- artificial intelligence
- evaluation function
- visual perception
- limited memory
- computing power
- game playing
- memory capacity
- memory usage
- machine intelligence
- computational power
- data structure
- neural network
- data sets
- database
- human perception
- memory space
- website
- imperfect information
- memory size
- machine learning