Effect of Feedback Mode and Task Difficulty on Quality of Timing Decisions in a Zero-Sum Game.
Peter TikuisisOshin VartanianDavid R. MandelPublished in: Hum. Factors (2014)
Keyphrases
- game theory
- stochastic games
- nash equilibrium
- nash equilibria
- high quality
- game theoretic
- higher quality
- repeated games
- quality measures
- video games
- boolean games
- incomplete information
- decision making
- decision makers
- game design
- relevance feedback
- quality assessment
- game playing
- e learning
- neural network
- data quality
- educational games
- computational complexity
- multi agent systems
- optimal strategy
- information systems
- perfect information