Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop.
Kirill RagozinGeorge ChernyshovDingding ZhengDanny HyndsJianing ZhaoKouta MinamizawaKai KunzePublished in: SIGGRAPH Immersive Pavilion (2020)
Keyphrases
- heart rate
- virtual reality
- virtual world
- feedback loop
- image recognition
- heart rate variability
- haptic device
- computer games
- signal processing
- game play
- game playing
- nash equilibrium
- virtual environment
- game design
- game theory
- video games
- signal detection
- visual feedback
- infrared
- non stationary
- game theoretic
- face recognition
- teachable agent
- computer graphics
- neural network
- game based learning
- image processing
- original signal
- cerebral blood flow
- serious games
- educational games
- user feedback
- high frequency
- frequency domain
- pattern recognition