Augmented reality sandboxes: children's play and storytelling with mirror worlds.
Teemu LeinonenJaana BrinckHenriikka VartiainenNitin SawhneyPublished in: Digit. Creativity (2021)
Keyphrases
- augmented reality
- card game
- tangible user interface
- mixed reality
- virtual objects
- human computer interaction
- virtual reality
- markerless
- input device
- multi user
- virtual environment
- molecular structures
- real environment
- field of view
- camera tracking
- head mounted display
- real scenes
- tangible interaction
- three dimensional
- promising experimental results demonstrate
- real objects
- live video
- artificial intelligence
- video games
- dynamic environments
- image processing
- computer vision