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Towards Real-Time Behavioral Evolution in Video Games.
Christopher James Headleand
Gareth Henshall
Llyr ap Cenydd
William John Teahan
Published in:
ALIA (2014)
Keyphrases
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video games
real time
learning experience
game play
computer games
educational games
game playing
vision system
artificial intelligence
control system
learning tools
game engine
serious games
game design
computer supported collaboration
human behavior
design principles
computer assisted