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Perspective changing in WalCT and VR-WalCT: A gender difference study [WalCT - VR-WalCT: Gender differences].

Raffaella NoriLaura PiccardiAgnese PelosiDaniele De LucaFrancesca FrascaFiorella Giusberti
Published in: Comput. Hum. Behav. (2015)
Keyphrases
  • gender differences
  • attitudes toward
  • virtual reality
  • male and female
  • virtual environment
  • statistically significant
  • males and females
  • university students
  • case study
  • digital games
  • end users
  • computer usage