Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware.
Michael RietzlerFlorian GeiselhartJulian FrommelEnrico RukzioPublished in: CHI (2018)
Keyphrases
- virtual reality
- motor skills
- virtual environment
- computer graphics
- virtual world
- low cost
- real time
- three dimensional
- augmented reality
- photorealistic
- image processing
- virtual humans
- interactive virtual
- computer animation
- force feedback
- virtual museum
- multi sensory
- virtual reality technology
- virtual reality environments
- tangible user interface
- visual feedback
- virtual space
- pattern recognition
- collaborative virtual environments
- visual data mining
- haptic device
- virtual laboratory
- multi user