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Teach me to play, gamer! Imitative learning in computer games via linguistic description of complex phenomena and decision trees.

Clemente Rubio-ManzanoTomás LermandaClaudia Martinez-AranedaChristian L. VidalAlejandra Segura
Published in: Soft Comput. (2023)
Keyphrases
  • computer games
  • online game
  • decision trees
  • educational software
  • board game
  • children learn
  • learning algorithm
  • learning process
  • machine learning
  • video games
  • game design
  • digital games
  • role play
  • synthetic characters