Natural language control of interactive 3D animation and computer games.
Marc CavazzaIan J. PalmerPublished in: Virtual Real. (1999)
Keyphrases
- computer games
- natural language
- interactive storytelling
- synthetic characters
- digital entertainment
- computer graphics
- video games
- game design
- commercial games
- educational games
- role playing game
- digital storytelling
- game playing
- educational software
- games based learning
- serious games
- game engine
- virtual reality
- search algorithm