Assessing Video Game Balance using Autonomous Agents.
Cristiano PolitowskiFábio PetrilloGhizlane El-BoussaidiGabriel Cavalheiro UllmannYann-Gaël GuéhéneucPublished in: GAS (2023)
Keyphrases
- autonomous agents
- video games
- incomplete information
- game play
- learning experience
- multi agent systems
- educational games
- dynamic environments
- multi agent
- computer games
- multiagent systems
- game playing
- game design
- mental states
- learning tools
- serious games
- complex environments
- game based learning
- control architecture
- distributed artificial intelligence
- open systems
- intelligent behavior
- computational systems
- resource bounded
- distributed control
- heterogeneous agents
- changing environment
- bdi agents
- learning process
- negotiation strategies
- agent negotiation
- multi agent environments
- game mechanics