Game-theoretic analysis of a semi-fragile watermarking scheme based on SCS.
Jean-Philippe BoyerPierre DuhamelJacques Blanc-TalonPublished in: ICIP (2) (2005)
Keyphrases
- theoretic analysis
- fragile watermarking scheme
- fragile watermarking
- game theory
- video games
- game theoretic
- computer games
- serious games
- game design
- game playing
- educational games
- game play
- nash equilibria
- virtual world
- gaussian mixture model
- information retrieval
- game based learning
- perfect information
- neural network
- pac man
- role playing
- real time strategy games
- human players
- learning games
- human computation
- game tree search
- data sets
- nash equilibrium