A Two-Person Game on Graphs Where Each Player Tries to Encircle his Opponent's Men.
Thomas AndreaeFelix HartensteinAndrea WolterPublished in: Theor. Comput. Sci. (1999)
Keyphrases
- imperfect information
- computer poker
- human players
- game play
- game playing
- game theoretic
- card game
- opponent modeling
- two player games
- game tree
- perfect information
- game theory
- computer games
- repeated games
- multi player
- board game
- nash equilibrium
- graph matching
- game tree search
- stochastic games
- video games
- graph theoretic
- game players
- game mechanics
- computer programs
- graph theory
- graph databases
- game design
- serious games
- cooperative
- educational games
- boolean games
- evaluation function
- game based learning
- graph representation
- graph model
- weighted graph
- pure nash equilibria
- directed graph
- imperfect information games