Scaling Peer-to-Peer Games in Low-Bandwidth Environments.
Jeffrey PangFrank C. UyedaJacob R. LorchPublished in: IPTPS (2007)
Keyphrases
- low bandwidth
- peer to peer
- computing environments
- wireless networks
- mobile devices
- high bandwidth
- mobile computing
- video conferencing
- communication cost
- wireless communication
- client server
- database server
- ad hoc networks
- mobile networks
- data collection
- mobile environments
- distributed environment
- computer simulation
- data warehouse
- query processing