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Internet Quality of Service Market Analysis with Peering and Usage-Sensitive Pricing: A Game Theoretic and Simulation Approach.
SeungJae Shin
Published in:
AMCIS (2003)
Keyphrases
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quality of service
game theoretic
qos requirements
game theory
pricing mechanism
video on demand
resource utilization
web services
response time
real time
decision making
admission control
nash equilibrium
ad hoc networks
decision problems
ip networks
trust model
qos parameters
qos routing