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Principles for Interaction Design, Part 3: Spanning the Creativity Gap.
Kevin B. Bennett
Robert R. Hoffman
Published in:
IEEE Intell. Syst. (2015)
Keyphrases
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interaction design
human computer interaction
ubiquitous computing
product design
inclusive design
tangible interaction
mobile applications
information systems
design process
physical objects
information presentation
wireless sensor networks
field of human computer interaction