Effects of Virtual Instructor's Facial Expressions in a 3D Game on Japanese Language Learning.
Dixuan CuiDavid WhittinghillAtsushi FukadaChristos MousasNicoletta AdamoPublished in: VR Workshops (2021)
Keyphrases
- language learning
- facial expressions
- facial expression recognition
- virtual world
- native speakers
- learning games
- human faces
- video sequences
- facial features
- mobile learning
- face images
- computer assisted language learning
- facial images
- foreign language
- computer mediated communication
- game playing
- face recognition
- computer games
- english vocabulary
- virtual environment
- educational games
- vocabulary learning
- virtual reality
- mixed reality
- recognition of facial expressions
- game based learning
- video games
- mobile language learning
- facial action units
- head motion
- virtual characters
- game play
- augmented reality
- student learning
- learning outcomes
- learning process
- learning activities
- emotional state
- facial actions
- learning environment
- machine learning
- game design
- language skills