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Numerical Simulations on PC Graphics Hardware.
Jens H. Krüger
Thomas Schiwietz
Peter Kipfer
Rüdiger Westermann
Published in:
PVM/MPI (2004)
Keyphrases
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numerical simulations
graphics hardware
volume rendering
texture mapping
theoretical analysis
processing speed
real time
image based rendering
video sequences
general purpose
sufficient conditions
d scene
stereo vision
point cloud